In July 2024, Fallout: London was released after years of development. The game-sized mod represented one of the most ambitious and long-awaited conversion projects in the history of the Fallout franchise, and it was very well received by fans worldwide. Owing to the size and stature of Fallout: London, it garnered quite a cult following over the years.
However, one of the people who perhaps should have been interested in it but wasn’t was Bethesda Game Studios’ Todd Howard. In a recent interview, Howard revealed that he hasn’t played and never really followed Fallout: London, arguably the biggest Fallout 4 mod ever created and a transformative, mighty project.
Todd Howard Plays it Safe with Fallout: London
The driving theory behind Todd Howard’s apparent disinterest in Fallout: London is that he was hampered from praising the project by legal conditions. It’s no big secret that mods walk a grey area when it comes to legitimacy and IP infringement, but they’re part and parcel of the Bethesda landscape regardless.
If Todd Howard started gushing over Fallout: London, he’d have netizens taking to social media the world over to declare the mod canon, or something.
In a recent interview hosted to celebrate the launch of Fallout’s second season, Todd Howard was asked about his interest in the Fallout: London mod, but the recognizable developer played coy:
Only some videos that I’ve seen online; I have not played it.
Only a little bit. I would say we look at a lot of the modding that’s going on, and when you have those total conversions – I just want to say how hard that is.
And so, the fact that it came out, first of all, because most of those never come out, and the fact that it came out… It seems a lot of fans love it.
It’s just – I need to express to everybody out there how difficult and what a journey that is for some of these big mod teams to do stuff like that.
Fallout: London represents what’s possible when a team of dozens pours resources, time, money, and effort into creating a passion project and turning it into something tangible and wholly accepted by a community. It’s one of the single-biggest mods in the gaming space, and it takes Fallout 4 and manipulates it into something otherworldly.
Team FOLON, the folks behind the mod, did such a good job that one or two of them were ultimately hired by Bethesda Game Studios.
When it launched, it was hosted on GOG and was downloaded a whopping 500,000 times in 24 hours, and in 2025, a VR version of the mod surfaced. If that wasn’t enough, more than a year after release, an expansion called Rabbit and Pork dropped, fuelling more interest in the mod.
Have you ever played Fallout: London? Let us know what you thought about the game-sized mod on the Insider Gaming Discord server.
For more Insider Gaming coverage, check out the news that an AAA John Wick game is in development
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