These are the damage stats for all weapons in Apex Legends


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An image of Wraith in a Bounty Hunter skin from the Space Hunt event.

Image via Respawn Entertainment.

Which weapon is the best? Here are all the weapon stats you need to know in Apex Legends.

Like all of its legends, the weapons of Apex Legends are all viable in different situations. Even though one gun may have more damage per bullet than another, that stat is balanced by influences as disparate as ammo stack size, recoil, and reload time.

Even so, sometimes, it can be useful to know exactly what a particular weapon’s stats are. We’ve compiled the damage stats for each of the game’s weapons here, including related numbers like reload time and qualitative data like available fire modes. These stats assume white helmets for head damage and do not include an attachment or legend passive modifiers (i.e. Fortified). Reload times for many weapons also differ based on whether they’re reloaded while empty or with at least one round still in the weapon. Supply drop weapons have been marked with their original ammo type.

These stats are accurate as of Apex Legends Prodigy, season 25.

All Apex care package weapons

Wattson aims a Kraber sniper into the distance.
The cream of the crop. Image via Respawn Entertainment

Care package weapons always have a chance to spawn in from the neutral care packages dropping at the start of each new ring announcement. Currently, three weapons can only be obtained from the care package, with two usually rotated out each season. The current Mythic care package weapon rotation is as follows:

  • Kraber .50-Cal Sniper (Permanent care package weapon)
  • Triple Take
  • Peacekeeper

Additionally, five floor weapons have a select chance to spawn as a Gold variant, fully kitted with level four attachments, interchangeable sight, and any compatible hop-ups. These weapons can be found as natural loot, as the fully-kitted weapon in a hot zone, or have a chance to spawn in from a neutral care package.

The current Gold weapon rotation is as follows:

  • Bocek Compound Bow
  • Hemlok
  • Longbow
  • Mastiff
  • Wingman

All Apex Legends weapons damage stats (May, 2025)

Bangalore salutes a fallen Ash with a knife sticking out of her as Mirage and Octane brandish weapons in the background.
Let’s crunch some damage numbers. Screenshot via Respawn Entertainment

Assault rifle stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Nemesis Burst AR Energy 17 22 13 20 Burst (4) 2.7s
HAVOC Rifle Energy 19 25 14 18 Auto 3.2s
VK-47 Flatline Heavy 19 25 14 19 Auto,
Single
2.4s/3.1s
Hemlok Burst AR Heavy 20 28 15 18 Burst (3), Single 2.16s/2.85s
1.75/2.85s (Boosted Loader)
R-301 Carbine Light 14 18 11 21 Auto,
Single
2.4s/3.2s

Submachine gun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Alternator SMG Light 18 23 14 19 Auto 1.9s/2.23s
Prowler Burst PDW Heavy 16 20 13 20 Burst (5) 2.0s/2.6s
R-99 SMG* Light 13 16 10 17 Auto 1.8s/2.45s
Volt SMG Energy 16 20 13 19 Auto 1.44s/2.03s
C.A.R. SMG Heavy/Light 14 18 11 19 Auto 1.7s/2.13s

*The current R-99 doesn’t have fall-off damage, keeping its base damage regardless of the range. The C.A.R. can equip a laser sight.

Light machine gun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Devotion LMG Energy 16 20 14 36 Auto 2.8s/3.63s
M600 Spitfire Light 21 26 18 35 Auto 3.4s/4.2s
L-STAR EMG Energy 20 25 17 N/A Auto 2.45s
Rampage LMG Heavy 30 38 26 28 Auto 3.2s/4s

Marksman stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
30-30 Repeater Heavy 43-58 69-93 37-49 Six Single 0.33s per bullet
Bocek Bow Arrows 55 88 44 40 Single N/A
G7 Scout Light 35 56 26 10 Single 2.16s/2.7s
Triple Take Energy 69 (all bullets) 111 (all bullets) 63 (all bullets) 12 Single 2.34s/3.06s

Sniper rifle stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
Charge Rifle Sniper 75-110
(Based on distance)
135-198
(Based on distance)
69-85
(Based on distance)
Four Single 3.5s/4.6s
Longbow DMR Sniper 55 108 48 Six Single 2.66s/3.66s
Kraber .50-Cal Sniper Sniper 150 210 120 Four Single 3.2s/4.3s
Sentinel Sniper 70/88 (Charged) 126/158 (Charged) 63/79 (Charged) Four Single 2.5s/3.6s

Shotgun stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
EVA-8 Auto Shotgun 48 48 48 Eight Auto 2.75s/3.0s
Mastiff Shotgun Shotgun 90 90 90 Five Single 0.9s per shell/1.6s per shell
Mozambique Shotgun Shotgun 45 / 54 (Hammerpoints) 54 / 66 (Hammerpoints) 45 / 54 (Hammerpoints) Five Single, Auto (Akimbo) 1.9s/2.4s
Peacekeeper Shotgun 99 135 (all pellets) 99 Five Single 2.5s/3.5s

*EVA-8 and Mastiff no longer have headshot multiplier enabled.

Pistol stats

Weapon Ammo Body damage Head damage Legs damage Base mag size Fire modes Reload
RE-45 Auto Light 14 18 13 18 Auto 1.5s/1.95s
P2020 Light 24 30 22 Eight Single, Auto (Akimbo) 1.25s
Wingman Sniper 48 72 43 Five Single 2.1s /
1.4s (Boosted Loader)

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