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The fighting games community is a space in esports that thrives on individual skill, consistency, and narratives. It’s not enough for the FGC to just have great players: everyone yearns for a feel-good story, or a giant-killing underdog run, or an unknown player starting to win so much that they become a “villain.”
This year had no shortage of those: a teenager challenging the very notion of what we thought meteoric rise to stardom was before, a multi-game veteran showing kids how it’s done, the Tekken final boss doing final-boss things, the strongest bull reaffirming his strength, and the champion who had to step away.
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