The start of the College Football season is here, and EA Sports has released a new title update for College Football 27 to celebrate. Available starting on September 3, the latest College Football 27 update features dozens of changes as well as a brand-new feature coming over from Madden 27.
Included in this update are adjustments to man coverage, new legend templates for Road to Glory, and the addition of the EA Sports Network in Dynasty Mode.
Check out the full list of updates below, courtesy of EA Sports. And be sure to leave your thoughts in the comments and in the official Insider Gaming Discord server.
Gameplay
Man Coverage
Dev Note: We’ve heard your feedback around Man Coverage and have been actively investigating. We want to be diligent with our approach to ensure Man Coverage remains a viable defensive strategy, but is balanced. Our team has reviewed player data and social sentiment. After further testing, we’ve identified targeted issues that could have contributed cases of overly effective man coverage. To address this, you will find the following fixes in today’s update:
- Pass Lead Tuning: Tuning to extend the default pass lead distance when throwing to a receiver running downfield.
- Route Running: Fixed an issue where Elite Route Runners were not playing the appropriate cut animation on Zig routes.
- WR/DB Jostle: Fixed an issue where Wide Receivers would not fully accelerate out of a jostle win.
- WR/DB Jostle: Tuned Jostle animations so Receivers can keep better separation from lower rated DBs.
- Man Press: Tuning to Man Press to increase the Penalty for shading in the wrong direction of the release.
General Fixes
- Fixed an issue where Illegal Forward Pass was called when the QB was partially behind the line of scrimmage.
- Fixed an issue where Combo Coverage would convert to Lock when in a press alignment.
- Fixed an issue where Cloud Flats were ignoring user coaching adjustment drop depths and aggressively jumping short flat routes.
- Fixed an issue where the User’s Coverage Shell wasn’t always respected coming out of playcall.
- Fixed an issue that prevented users from calling defensive hot routes on players assigned to a man coverage check (like Combo).
- Fixed an issue where calling Zone Drops through Custom Adjustments wouldn’t update the play art on field.
- Fixed an issue where receivers would start to drop the ball before a catch tackle knockout would play.
- Added ‘Perfect Hit vs Perfect Timing Knockout’ text for Users on Defense when a knockout occurs after a Perfect Time Based Catch.
Dynasty & Team Builder
Welcome to the EA SPORTS Network!
EA SPORTS Network is a brand new, dynamic storytelling system that turns your custom career path into an ongoing news hub. Instead of showing static one-off moments and basic statistics, you will now experience personalized news coverage, game previews, and post game recaps that change week over week based on your performance on the field. Here are some key notes for you to know about this new feature:
Where will can experience the EA SPORTS Network:
- Road to Glory: You will experience this feature throughout your player’s career journey.
- Dynasty Mode: This feature will be experienced in either your offline or online Dynasty.
Key Details:
- Authentic Storytelling: Your games are treated like real world news. The network dynamically reacts to major season moments, celebrating statement wins, breaking down tough rivalry losses, and highlighting standout player performances.
- Increased Narrative Variety: You will now experience a more customized pool of Game Previews and Post Game Recaps. We did this so your weekly content can always feel fresh and unique to your schedule.
- Updated News Tab: We Updated CFB News Tab to be the EA SPORTS Network in game so you know exactly where to go to experience this. Our goal here is to give you a deeper authentic experience that is easily accessible to you.
Dev Note: To access the full stories, Press Triangle/Y on your controller on a story within your Dynasty or Road To Glory hubs.
Dev Note: Hey there #CFB27 fans! We can’t wait for you to experience the EA Sports Network first hand tomorrow! Please let us know your thoughts and bring your feedback as we continue to improve this feature!
General Fixes
- Fixed an issue where Playing Time dealbreaker would drop to an F for rising Seniors in offseason recruiting week 4.
- AD Expectations:
- Fixed an issue where having 2+ All American or All Conference would not properly evaluate.
- Fixed an issue where Win a conference championship this season could appear for FBS Independents.
- Fixed an issue where being ranked in the top 15 would not properly evaluate.
- Fixed an issue where the goal to sign at least one 3 star recruit or better did not properly account for 4 and 5 star recruits.
- Fixed an issue where Alabama vs Tennessee and Texas vs Texas A&M were not being played on the correct date.
- Updated Colorado State to be Adidas branded.
- Fixed an issue where NIL deals and the end of season coach scenario would not display the correct Skill Points offer.
- Increased the number of strong safeties generated to equal the number of free safeties each season.
- Updated NRG Stadium name to Reliant Stadium.
- Fixed an issue where a generic EA Sports helmet would appear on a Dynasty save file in the Save/Load screen as opposed to the user team’s helmet if Custom Conferences was used.
- Improved performance of scrolling through the depth chart spreadsheet.
- Added the committed team logo to the left hand list in the recruiting board when a player is hard committed.
- Updated Kansas State Offensive Coordinator to be Sean Gleeson and Defensive Coordinator to be Jordan Peterson.
- Updated Nebraska schedule to include a game in week 3.
- Fixed an issue where the Illibuck Trophy did not correctly appear in the Trophy Room.
- Fixed an issue where the View Job Offers top story action item did not display the full Top Stories on the right side panel.
- Updated Arizona State vs Kansas game in year 1 of Dynasty to be played at Wembley Stadium.
- Updated unlock requirements for Grip Breaker on Power Rusher DTs to:
- Bronze: 94 Strength
- Silver: 95 Strength
- Gold: 96 Strength
- Platinum: 97 Strength
- Updated Ole Miss Defensive Coordinator alma mater.
- Fixed an issue where the number of opponents would not be updated when entering protected opponents for the first time after changing the number of protected opponents in conference rules.
- Fixed an issue where not all injured players would appear in the in-game injury report.
Road To Glory
New Legends Templates
Dev Note: We’re excited to be introducing brand new Legends Templates to Road to Glory. Step onto the field with a build inspired by the legacy of College Football’s greatest! Whether you want to run over defenders like Jerome Bettis or dominate the pocket like Arch Manning we wanted to bring new options. Let us know what other legends you would like to mold your career around. Here is a list of the new Legends Templates to kickstart your Road To Glory:
- Julius Peppers
- J.J. Watt
- Sean Taylor
- Jerome Bettis
- Derrick Johnson
- Luke Kuechly
- Heath Miller
- Tony Gonzalez
- Braxton Miller
- Mohamed Sanu
- Torry Holt
- Arch Manning
- Jeremiah Smith
General Fixes
- Fixed an issue where career health was not updating properly in the Draft Projection & Legacy screen.
- Fixed an issue where the apply cap breaker widget would be cut off on the last rating in the list.
- Fixed an issue where the Martellus Bennett legend template OVR and Archetype were not updating correctly.
- Fixed an issue where the “Benched” text would appear every play after being benched once during a game.
- Fixed an issue where scenario responses that took energy did not display the energy icon.
- Fixed an issue where losing a position battle as LEDG1 would display LEDG7 as the position earned.
- Fixed an issue where the correct number of Skill Points earned.
- Fixed an issue where the practice action item would have a check mark on it after completing a Position Battle.
Ultimate Team
Dev Note: This update includes improvements across Ultimate Captains, Objectives on Items, EVOs, progression, and several core Ultimate Team flows.
Ultimate Captains
- Fixed multiple Skill Point issues, including the Earn, Exchange, and Buy options not appearing when opening Player Upgrades from Pack Opening, and purchased Skill Points becoming temporarily unavailable after leaving and returning to the Upgrade Player screen.
- Fixed issues that could prevent players from opening the Upgrade Path from an active EVO, leave them unable to exit Player Upgrades, or return them to the Ultimate Team Hub after selecting Find This Item from the Exchange tab.
- Fixed missing Upgrade information when viewing eligible player items in the Catalog and Auction House, including dynamic Upgrade Paths and Chemistry details.
- Updated the Player Upgrades Help screen to display all available pages and corrected cases where New Ratings, Available Skill Points, or the Players With SP count displayed incorrectly.
Objectives on Items
- Fixed an issue where Objectives did not appear in the Upgrades tab for eligible player items.
- Fixed an issue preventing Objectives for players in Specialist positions from being favorited in the Lineup.
- Fixed issues where Objective progress could display incorrectly after restarting or failing a Challenge, or where the Objective progress bar did not update after completing an Event.
- Fixed an issue that prevented the Objectives widget from opening during Head-to-Head games when text chat was enabled.
EVOs
- Fixed an issue preventing Chainable EVOs from being combined with other eligible EVOs.
- Fixed an issue where EVO requirements did not refresh when changing the selected position, and added the required position to the Player Requirements panel.
- Fixed multiple issues when moving between EVOs and the Auction House, including filters resetting, eligible players disappearing, purchased items not appearing immediately, and server errors when returning to EVOs.
- Fixed issues preventing players from opening EVO Upgrade and Removal previews, and corrected the information shown for EVO effects, Objective progress, Skill Point changes, and EVO history.
- Fixed an issue that could return players to the main menu when removing an Ability EVO.
- Added the remaining availability time to EVO offers and corrected Chemistry filters in the Item Binder to account for Chemistries added or removed by EVOs.
Additional Ultimate Team Updates
- Fixed multiple Auction House and item comparison issues, including only Strategy items initially appearing, some Quality filters returning no results, missing card art or information, and server errors when comparing certain items.
- Fixed an issue where OVR Improvements used a player’s base OVR instead of their upgraded OVR, which could result in a lower-rated replacement being suggested.
- Fixed delayed Ranked RP updates and corrected the end-of-season screen so Rank and RP information display properly.
- Improved progression and Event feedback by applying the correct Program filter when linking from Field Pass Objectives, updating Challenge Star progression correctly, correcting per-game reward displays, and reducing loading and scrolling delays on the College Blitz rewards screen.
- Fixed issues that could leave players unable to continue when viewing the Catalog during the Ultimate Team onboarding flow or filtering Cornerstones items in the Item Binder.
- Fixed issues where selecting Redeem Set from My Rewards or an item flow could leave the screen unresponsive or return players to the Ultimate Team Hub.
Sights and Sounds
- Equipment
- Turtlenecks added.
- Guardian caps added.
- All practice uniforms are now updated for Power 4 teams.
- New Cleats:
- Nike
- Alpha Menace Elite 5
- Alpha Menace Pro 5
- Diamond Turf 2
- Diamond Turf 93
- Foamposite
- Venom
- Under Armour
- Icon Low
- Icon Pro
- Spotlight Pro
- Nike
- New Facemasks:
- Riddell
- Axiom
- 2 Bar Straight
- 2 Bar Double Straight
- 3 Bar Double Straight
- JR Cross 808
- Robot 808 Straight
- Robot Jagged 3
- Robot RB Jagged 3
- Robot Straight Double
- Venom
- Web
- Speedflex
- Robot 808 HD
- Robot Jagged 2
- Robot Jagged 808 HD
- Robot Max
- Robot Spyder
- Robot X
- Axiom
- Schutt
- Vicis
- 2 Bar Jagged
- JR Cross
- Kicker
- Robot Max
- Riddell
- Uniforms
- Air Force – APLS C-17 uniform
- Boise State – “The Blue” hand painted helmet
- Colorado State – updated to new adidas uniforms
- Duke – new blue pants and new white pants
- FIU – updated 2026 away jersey
- Florida – new Throwback uniform
- Fresno State – AG Day uniform
- Kennesaw State – updated helmet bumpers
- Maryland – Los Terps helmet
- Missouri – Memorial Stadium 100th anniversary throwback uniform
- Nebraska – new black alternate uniform
- North Carolina – new Throwback uniform
- Oklahoma – 2021 Bring the Wood uniform
- Tennessee – Neyland Legacy uniform
- Texas Tech – Let’s Ride uniform
- UTEP – Texas Western alternate uniform
- Washington – Unleash the Dawgs alternate uniform
- Audio
- Commentary – Added in over 950 additional lines from the 3 Man Team, Joel and Holly
- Dev Note: Content relates to mid season Heisman content, Sideline Halftime Updates, Additional Playoff lines, Player Names, TD Calls.
- Music – Two Additional Songs have been added to the Menu Music to celebrate the launches of EA Sports Madden 27 and EA Sports NHL 27.
- Commentary – Added in over 950 additional lines from the 3 Man Team, Joel and Holly
RTCFP
- Added new section of Objectives and Rewards: “Open the Playbook”
- 42 new playbooks available for unlock
- Offense (11): non team-specific (Air Raid, Power Spread, Veer & Shoot, etc.)
- Defense (31): more variations of different base sets (3-3-5 Man, 3-3-5 Shell, 3-3-5 Three High, etc.)
- Dev note: Previously acclimated stats will not count towards these new objectives. All new stat-based goals will start from zero.
- 42 new playbooks available for unlock
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