Riot Loosens League of Legends Community Event Restrictions, Opening Way for More Third-Party LoL Events


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Riot Games has announced the loosening of several restrictions, making it easier for third parties to host League of Legends events in the future.

The new ‘LoL Esports Community Competition Guidelines‘ reduce restrictions regarding entry fees, sponsorships, prize pools, and spectator fees, but retain several noteworthy constraints on eligible sponsors for the events.

Riot has lowered the barrier to community competitions, stating that, “You’re free to organize League of Legends competitions at nearly any scale” following the announcement of the new guidelines.

The new rules allow third parties to run competitions which have no hard caps on entry fees, sponsorship revenue, prize pools, or spectator ticketing, making third-party events more feasible.

The new rules are intended to allow the majority of community events to take place without an explicit Riot approval. The LoL developers stated, “Our goal is to reduce the need for approvals while building a stronger connection with community organizers and creating more opportunities to support grassroots competition over time.”

Riot stated that they “Riot reserves the right to intervene, revoke permissions, or shut down any competition at our sole discretion if we believe it violates these guidelines, our values, or our policies.”

As such, they gave the following ‘Don’ts’ list as guidance:

  • Don’t make misleading promises to players, teams, sponsors, or participants.
  • Don’t mishandle prize money, entry fees, or sponsorship commitments.
  • Don’t engage in abusive, exclusionary, fraudulent, or otherwise harmful behavior.

As part of the agreement, community event hosts must allow Riot the rights to “use, copy, modify, distribute, and create derivative works from your event content on a royalty-free, non-exclusive, irrevocable, transferable, sublicensable, worldwide basis, without compensation, approval, or attribution requirements.”

Sponsorship restrictions remain despite loosening of rules

While the guidelines act as a liberalization of many of the restrictions previously set by Riot, the terms do retain certain restrictions on sponsorship.

That means that these new League of Legends community events cannot be sponsored by products classified as gambling, fantasy esports, cryptocurrencies, drugs/alcohol, ‘counterfeit or illegal virtual item marketplaces,’ and several other categories.

Riot also reserves the right to judge other unlisted categories of sponsors as permissible or not, stating, “Any sponsor or promotional content that includes or promotes material that is unlawful, threatening, obscene, harassing, discriminatory, or otherwise could reasonably be seen as harmful to the goodwill of Riot, VALORANT, or the broader community”

The above list removes many of the crucial revenue generators in other open circuits, such as Valve-developed Dota 2 and Counter-Strike 2 esports scenes, which heavily feature gambling and skins markets as part of sponsorship for events.

Do you want to run a LoL Community Event? Share your experiences with us on the Insider Gaming Discord.


In other news, Riot Games Dev Outlines Mage Bot Changes. And for even more Insider Gaming delivered directly to your inbox, sign up for our newsletter.

Darragh is an Esports Journalist for Insider Gaming specialising in Counter-Strike. He loves to explore how esports teams work, or why they very often do not.

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