Master Chief is going back to where it all began in Halo: Campaign Evolved, and while there’s a bunch of familiar Skulls to collect, there’s also an array of new additions.
Skulls are a fan-favorite component of the Halo franchise, providing special effects that can be enabled by the player that impact all areas of the game, either boosting things in your favor, or increasing the challenge.
For details of all the Skulls in Halo: Campaign Evolved, Insider Gaming has you covered.
All Halo: Campaign Evolved Legacy Skulls

For those familar to the Halo franchise, there are an array of returning Skulls to collect, including iconic favorites like Mythic, Grunt Birthday Party, and Famine.
While the vast majority will provide an increased challenge, especially if you intend to tackle an infamous LASO run, others are kinder with their effects, potentially just adjusting certain situations.
A perfect example of this is Grunt Birthday Party, which results in celebrations and confetti when a Grunt is headshot.
The table below outlines all the Legacy Skulls in Halo: Campaign Evolved and the effects they provide when turned on.
| Skull Name | Effect |
|---|---|
| Acrophobia | The Corps: Now issue rifles AND wings |
| Angry | Enemies fire weapons faster and more frequently |
| Bandana | Infinite ammo and grenades |
| Black Eye | Shields only recharge when you melee enemies |
| Boom | Explosion radius doubled |
| Blind | HUD & Weapons do not appear onscreen |
| Catch | Enemies throw and drop more grenades |
| Cowbell | Physics mass of objects is reduced, making them more easily displaced |
| Eye Patch | Auto aim is disabled for all weapons |
| Famine | Weapons dropped by enemies contain half the ammo |
| Fog | Motion Tracker is disabled |
| Foreign | Players cannot use enemies from another faction |
| Ghost | Enemies no longer flinch when takingf fire |
| Grunt Birthday Party | Grunt headshots produce celebrations |
| Grunt Funeral | Grunts die in a blaze of plasma |
| Iron | Dying in co-op resets you to the last checkpoint, dying in solo restarts the level |
| IWHBYD | It would have been your dialogue |
| Malfunction | Upon respawn a random element of your HUD no longer appears |
| Mythic | Enemies have increased health |
| Pinata | Punching enemies makes them drop inert grenades |
| Recession | Every shot expends twice the normal amount of ammo |
| That’s Just… Wrong | Enemies have increased awareness |
| Tilt | Enhances both positive and negative damage multipliers |
| They Come Back | Food Combat Forms reainimated by Infection Forms are much more dangerous |
| Thunderstorm | Upgrades rank of most enemies |
| Tough Luck | Enemies always go berserk, constantly dive out of the way, and never run away from a fight |
All Halo: Campaign Evolved New Skulls
For new and returning players, there’s also brand new additions of Skulls in Halo: Campaign Evolved, including some that look set to be particularly fun.
Adaptation, which randomizes enemy factions in the mission, could change things drastically for every run, replacing Grunts and Elites with Flood, or resulting in a slew of Hunters to take on.
Another unique Skull is Floor is Lava, which results in taking continuous damage whenever you are touching the ground, which will drastically alter your approach when progressing through levels.
The table below outlines all the new Skulls in Halo: Campaign Evolved and the effects they provide when turned on.
| Skull Name | Effect |
|---|---|
| Adaptation | Randomizes enemy factions present in the mission |
| Armistice | Enemy factions never fight one another |
| Efficient | Enemies killed while the player is at full health drop more ammo |
| Endurance Spec | UNSC vehicles cannot be damaged |
| Floor is Lava | Take continuous damage whenever touching the ground |
| Give & Take | Firing your weapon drains shield, but dealing damage to enemies recharges it |
| Hip Fire | All weapon zoom is disabled |
| Johnny Ammo Seed | When reloading, you lose the ammo remaining in the discarded clip |
| Leadhead | Headshots no longer provide extra damage or instant kills |
| Magnified | 60-round magazines for the AR are standard issue |
| Perspective | Changes the player camera to third-person |
| Pop | Shooting Flood in their weak point causes them to explode |
| Reload | Randomizes enemy factions present in the mission |
| Speed Limit | Disables sprint |
| Stowed Reload | Weapons continue to reload while stowed |
| Tempermental | Allies will attack the player more quickly if the player kills a friendly |
Check out the Halo: Campaign Evolved cinematic story trailer below.
What platform are you playing Halo: Campaign Evolved on? Let us know in the official Insider Gaming Discord server.
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